![]() Almost anything you will do with him will be good enough. If you are playing Normal Mode you have so many options and I think it is really hard to mess up the Fighter. Neither fighters or rogues tier 8-9 talents are that interesting. Eder can tank too, but I prefer turning him into a Swashbuckler (Fighter/Rogue) for added DPS. Then if you need to tank switch to shield. Herald (Paladin+Chanter) is a great tank, maybe tad straightforward to play but its an effective frontliner with some CC potential. He really needed cause he Attributes are optimally aligned like a character you make.Ī 3rd Weapon slot helps the hybrid fighter. Then another +1/+2 Dex from resting bonus. Think I boosted Eder with +2 Might and +3 Dex items. But he could still deal damage because the rapier plus talents added so much accuracy. Version: 1.0g Updated: Highest Rated Guide Previous: Universal Talents Table of Contents Next: Companions Builds This page provides builds for each class that you can use in your. ![]() In case it was a long battle and I needed a little protection. His second weapon slot I just gave him the large enchanted shield and a really accurate Rapier. Then the fighter ability lowers armor recovery time by 16%. Stayed in his starting armor the entire game since you can really enchant it to be good and dual wield talent gives you 20% attack speed. Attaching this to a melee character at the start of a combat and having him move around behind the enemy lines is an effective use of the power, and can potentially make this the Ciphers best source of AoE damage even. I kind of set up Eder like this however I had him Dual Wielding Sabres. I made a Character Creator for Pillars of Eternity : r/projecteternity by Explosivity I made a Character Creator for Pillars of Eternity Hi all, I searched for a Character Creator on google and couldn't find one, so I thought I'd make a simple one in Excel. Again there are a lot of Dex items and enchants to make your Dex higher. You want a high Per,Res for deflection and the rest into Dex. You can easily boost it back up with items or enchants. The right Rogue build you can basically crit on over 75% of all of your hits. If you already have 2 front liners in the heaviest armors you might be able to go with lighter armor.Ī rogue and a barbarian will probably out DPS a Damage Fighter however. Build anything from dungeons and caverns to entire worlds with these tools. Probably stay medium armor something with -30/-35% recovery speed. If you have left over points then put them into Per or Res. So Might not needed because your role is to stand in the middle and take a beating and not dealing damage. You are going to pick all of the defense type talents. Experience an MMORPG where everything is permanently impacted by your actions explore, trade. The only reason to keep Int at 10 and not 3 in that case is Will saving throws. Your journey will shape the face of Verra. ![]() Then you don't really need might, dex, or int. They just don't have enough per encounters abilities to warrant it. Will he be a tank, damage dealer, or a hybrid? In any of cases I dump Int, really not needed for Fighters. It depends what role you want your 2H Fighter to fill. ![]()
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