Note: as Thuringa (Germany) this does not workĤ114 6yrs +1 stab and. If they are, I recommend restarting as getting them as an ally will make taking Moscow, which is probably going to be the last of the three provinces you will. You also want Poland to get a PU over Lithuania, but that’s what usually happens anyway. 25Ĥ115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limitsĤ116 6yrs +1 stab +10% discipline or +50 prestigeĤ118 6yrs +1 stab +10% manpower investmentĤ119 6yrs +1 stab Fort defense +25% =10 prestigeĥ015 gives you 10 tradition for land and navalĥ024 +30 dip Power or +10 DP and adat +30 optionĥ056 Diplomatic Insult CB on neighbor or +60 relationship with 2 neighborsĮdited this post so people find what they are looking for.Įvent 718 -1 War Exhaustion (WE) or -3 WE and +1 inflationĩ60 Highlanders (if Scotish +12 and +4 Calvary show up in Highlands or as Ethiopian Troops +12 Infantry and +4 Calvary as Cochin the troops showed up in Cochin (India) If you have developed Cannons they show up also. As for your opening moves, immediately start a spy network on Circassia, Byzantium and Aragon. There are three types of events: single-usage, multi-usage, and provincial usage. This community wikis goal is to be a repository of Europa Universalis IV related knowledge, useful for both new and experienced players and for modders. Events can be used in the console (Default is the key) with typing event eventID. keep entering to convert all provinces.Ģ011 starts reformed church and converts capital.ģ075 +$50 or +$10 and +.25 local Trade powerģ077 -2 Hostily natives and -2 Ferious Nativesģ079 +2% settlers chances and +5% OVERSEES INCOMEĤ110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial RangeĤ114 6yrs +1 stab and. Europa Universalis IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. adn +1 StabilityĨ80 +50 Admiral or Naval Reformer in court level 2ĩ60 Highlanders (if Scotish +12 and +4 Calvary show up in Highlands or Ethiopian Troups +12 Infantry and +4 CalvaryĢ001 starts protestant reformation and capital and one other province. 5% inflation increaseĨ75 -5 prestige and -5 legitimcy and +50 General or +10 leg. or +5% Trade Eff.ħ36 gives 33% chance of getting artist/theologian/philosopherħ37 get a Military Engineer or Local Fortificationħ41 Printing Press +20 Mil Power and +20 Dip Power and +20 Adm Powerħ42 +2100 manpower and +1 WE or +700 manpowerħ59 Primas Germaniae +1 yearly prestige and +1 diplomatic reputationĨ62 Double Bonus +5% colonial settlers or a +5 CONQUISTADORĨ66 +10 Land Tech or +50 with. Legitimacy 1 - increase legitimacy by 1 (if you want to decrease, any value will lower it to 0)Įvent 722 +5% Production eff.
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